a humanitarian, open source machine tool project for developing countries... The MultiMachine all-purpose machine tool can be built by a semi-skilled mechanic with just common hand tools. For machine construction, electricity can be replaced with "elbow grease" and the necessary material can come from discarded vehicle parts. What can the MultiMachine be used for in developing countries?The project is open source and thoroughly documented. It uses commonly available pieces. It seeks explicitly to address the needs of the developing world. It recognizes the work people did in this area (1, 2) in years past. Cool stuff. We have all kinds of Industrial Revolution era mill buildings in the greater Boston area and this would fit right in.
AGRICULTURE...
WATER SUPPLIES...
FOOD SUPPLIES: Building steel-rolling-and-bending machines for making fuel efficient cook stoves and other cooking equipment...
TRANSPORTATION...
EDUCATION...
JOB CREATION...
Tuesday, August 12, 2008
Multimachine
Monday, July 21, 2008
3d printer project at Victoria University of Wellington School of Design
Wednesday, July 2, 2008
Penny wise, pound foolish
- Xylotex three-axis controller with power supply
$205 plus shipping - Xylotex four-axis controller with power supply
$235 plus shipping - Xylotex FAQ
The mechanics cost about $300 including shipping. The steppers cost $75 (I got them from RRRF). This stepper controller will run maybe $225 with shipping, so the whole thing is $600. That's reasonable. Obviously it doesn't include waste.
I'm thinking it would be fun to fool with Python code that generates G code and sends it to the CNC. I could develop a repertoire of programmatically defined shapes.
Friday, June 6, 2008
RepRap replicates, and Will gets a New Toy
Thursday, May 29, 2008
RepRap: Big step up in print quality!
- his extruder has a shaft encoder to control the speed precisely
- he has temperature control to +/- 3C
- he doesn't have any comms delays (I don't know the architecture well enough to know exactly what he means here)
- he runs his head faster so as to stretch the filament down to 0.5mm.
- careful choice of printing material
Within just a year or two, RepRap will be much further along in terms of both quality and ease of use, and it will be affordable for small clubs in high schools and colleges all over the world, and large numbers of individual hobbyists. By then it will probably print multiple materials including conductive ones, so you'll be able to embed circuitry in a widget. Today one of the big killer apps for 3D printers is little action figures based on avatars from Second Life and similar games, but when 3D printers really are ubiquitous, people will move on to far more interesting apps that I can hardly imagine.
Let me not forget this very nice list of a lot of different commercial and hobbyist 3D printers.
Still waiting for my CNC mill platform, the eBay fellow has been getting a huge volume of business and his shop is a bit swamped. I've been getting a bit more organized with the electronics, including resuscitating an old FX2 board design, and I've ordered some stepper motor driver parts that should arrive soon.
Wednesday, May 7, 2008
Affordable CNC gadgets
For my own gadget, I need to order stepper motors, think about couplers, and start planning how the electronics will go together. I'm thinking about being lazy and using the parallel port.
I got to see a real RepRap up close!
- Can they get much better spatial resolution without compromising the social goal of serving the developing world? Yes: better spatial resolutions can be gotten with finer nozzles, which would print slower. You could build a duel-nozzle gadget with a wide nozzle for fast clumsy printing, and a narrow fine nozzle for slow elegant finishing.
- Will they bump into patent problems as they move toward the state of the art currently occupied by commercial 3D printers? A number of patents will expire in about three years and the RepRap guys will then be much freer in this area.
It was a heck of a lot of fun. I took some pictures. Bruce also has many more pictures on his blog. Interestingly, the parts that are normally plastic in a RepRap are made of wood in Bruce's machine, and he's in the process of printing a set of plastic parts.
Bruce's talk was sponsored by a group called DC401, a bunch of Rhode Island folks who enjoy going to DefCon. They are working with a woman in real estate to arrange a lab space in a building in downtown Providence where they can do electronic and mechanical tinkering. It was fascinating to hear her talk about how she's making it all work by using the other floors for businesses and residential space. This reminds me a lot of MITERS, and it warms my heart.
Wednesday, April 23, 2008
RepRap replicates 100%

I was thinking a bit last night about how to drive those steppers, since the offerings on eBay don't include the drive electronics. Digikey sells a stepper motor sequencer chip, the L297, which would be used to drive some power MOSFETs. The L297 just needs an input to choose clockwise or counter-clockwise, and a clock pulse to advance a step in that direction, so you need six GPIO lines to control the three motors, and one more to turn on/off the router or squirt goop out of the extruder. There's some very good information on stepper motors and driver circuits here.
It occurs to me that I've never posted the Sourceforge download page for the RepRap design files. A shocking oversight, given that I want to see the project succeed and proliferate.
Thursday, March 6, 2008
Adrian Bowyer interview, Computerworld
The Fab@Home people have already done a few embedded circuits by printing with conductive silicone. Making circuitry will be a very important ability for these machines.Are there plans to modify the current design to replace non-reproducible parts such as bolts with parts that can be manufactured on the machine itself, bringing the overall RepRap design closer to 100 per cent self-reproduction?
Yes - that is definitely one of the evolutionary paths to greater reproductive success. For the immediate future I will be concentrating on widening the list of materials that RepRap can build with (starting with electrical conductors). That widening will implicitly raise the proportion of parts that it can make for itself, of course.
This is the first time I've ever heard anybody advocate for putting stuff INTO landfills as an environmental measure. An interesting approach to carbon sequestration.Can the RepRap recycle what it manufactures?
Yes, recycling has been built in from the start... The main plastic we are using is polylactic acid...
But I want to move to using a non-biodegradable resin. This too is sourced from biomass, but is stable in the ground. That means that the more reprapped goods that get made from it and thrown in landfill, the more carbon is taken out of the atmosphere and locked away for good. And, in 200 years when we have taken so much carbon out of the air to make stuff that anthropogenic global cooling is starting to be a problem, the landfill sites become our strip coal mines to save us.
Sunday, March 2, 2008
Coming soon: a complete RepRap kit
I wish I could claim to be so ambitious that I would take a more active approach than simply ordering all the parts in a kit. But I'm as lazy and tired as the next guy, so a kit is really the only practical way I'm likely to do this. And the price is just about right. Months ago, Adrian Bowyer was talking about $400 as a target price for the long term, after lots of self-replicating machines had brought the price of parts down to a minimum. To get so close to the long-term price so quickly is fantastic.
With this kind of head start, the scenario where RepRaps bootstrap themselves to microeconomic ubiquity looks very plausible.
Thursday, February 28, 2008
More service bureaus
Big Blue Saw is a service bureau that does waterjet cutting of metal and plastic. They cut very thick pieces of metal, which surprises me, I didn't know you could do that.
A couple more: Fabjectory.com specializes primarily in making physical copies of avatars from games like SecondLife. FluidForms makes pretty flowing shapes for things like vases and pitchers. I haven't read about these yet, and as of this writing I don't know what technology they use, or what design software.
Broadening the definition of "fabber"

How many of these gadgets could be self-replicative in the RepRap sense? For example, could one use a laser cutter

That self-replicative idea does fascinate me a good deal. It will, over time, drive down the price of the self-replicating thing. That doesn't mean we'll enter a microeconomic paradise, but it promises at least to be interesting and possibly to raise the quality of life noticeably.
I've haven't blogged too much about commercial machines. I want to do more of that. I admire the hobbyists and their perseverance in the face of difficulties, but the technology appearing in commercial machines will gradually trickle down into the hobbyist arena as patents expire.
Wednesday, February 27, 2008
RepRap parts available via Ponoko
Sunday, February 17, 2008
Those commercial 3D printers sure are gittin' purty
In twenty years, all the patents for this printer will have expired, and it will be possible for hobbyists to make such pretty stuff at such high resolution. Hmm, thinking more about that inclines me to start an economics blog, since I blog about economics a lot elsewhere.
Friday, February 15, 2008
An XYZ platform for fabbing or CNC
My hope is that the blue-hatched stage can be made to take either a Dremel tool for CNC milling, or an extruder for fabbing. The result might or might not be self-replicative in a RepRap sense but it would be a cool toy.
Monday, February 11, 2008
RepRap is now half-way to replication


It's interesting that you can see the size of the volume pixels Vik is working with. These pieces were printed with polylactic acid, I believe.
Unrelated but cool: Kovio is a non-hobbyist company working on a process to inexpensively print working transistors. Early applications will include smart cards, later you'll see wall-sized displays.
Also unrelated but also cool: Fernando Muñiz has been working with UV-cured resins. This will work a bit like the CandyFab, except the uncured resin is still a liquid so under-support structures are still required. Interesting, I'm not sure if it's better or worse than the FDM approach used by RepRap, Fab@Home, and Tommelise. Also, I don't have any idea how environmentally benign these resins are; it's hard to imagine they're as green as polylactic acid.
Saturday, February 9, 2008
Big fabbers: houses, boats, factories
A fabber placing individual drops of building material would be awfully slow for a very large project. One work-around would be to trade away spatial resolution, and let the fabber lay down big handfuls of wet concrete.
Maybe you'd want many fabbers feeding small pieces to an assembler that assembles them into bigger pieces. The assembler must be able to make the small pieces stick together, by gluing them or melting the sides or by using mechanical fasteners such as screws or nuts and bolts. It's possible that the big pieces might then be assembled into very big pieces, and again an assembling machine must be fed from many sources. The assembler would need to be very smart to recognize and correct assembly errors, and would probably need machine vision. This would work well for products from a factory, but might be unsuitable for a house.
Thursday, February 7, 2008
Fabbers as tissue engineering tools
Tommelise project
In the Tommelise FAQ, Higgs mentions Linux and Java (which have been adopted by the RepRap project) as presenting a steep learning curve to people without a software background, citing Microsoft Windows and Visual Basic as more user-friendly alternatives. My own early experiences with Linux required enormous patience. Higgs writes Tommelise has been created for people who aren't particularly clever and may be living in modest circumstances. Any open-source "fabber revolution" (1, 2, 3) will be an empty exercise if it fails to serve such people. Then again, if a genuinely open-source revolution is to occur, we'll eventually need to wean ourselves from Microsoft and make our own tools equally user-friendly.
Wednesday, February 6, 2008
Interesting Russian project
They have a great-looking XYZ stage built from a CNC kit. They lower a heating element onto powdered raw material, sintering the raw material as the CandyFab does, except their heating element is a length of nichrome wire instead of a jet of hot air. It gets hot enough to glow, and on the web page they mention that they can work with any powdered material with a melting temperature from 100 to 300 Celsius, including sugar, wax, "Plexi" (plexiglass?), and mixtures such as plastic and sand, plastic and metal powder, powdered paint and sugar powder. Like the CandyFab, each layer of fresh material is laid down on top of the previously worked layer (and I hope that process is automatic as it sounds tedious otherwise) and then you scribble a cross-section on the new layer with the heating element, and then it's time to put down another layer.
The nice thing to this kind of approach is that the unmelted/unfused material provides mechanical support for the built structure. You can build shapes that RepRap and Fab@Home can't make, such as bridges or inverted cones, because any bridge-like part that will go over empty space is built with stuff under it to support it.
This made me curious to start looking around at CNC kits, which could nicely jump-start any fabber project. The XYZ machinery for a fabber is called a "gantry" in CNC language, and there is a very active hobbyist CNC community. Here is a video for a CNC gantry kit that somebody was selling for $195 on eBay. The video itself is for sale ($20) so this is just a teaser.
Wednesday, January 30, 2008
CandyFab: The Revolution will be Caramelized
Some MIT folks have built a fabber that makes stuff out of pasta dough.
Tuesday, January 29, 2008
How does one get started?
The RepRap folks have a page about constructing their version 1.0 fabber, called "Darwin". They recommend that you join the RepRap Research Foundation, which supports new fabber builders, and you can purchase parts from their on-line store.
Fab@Home has a Getting Started page with links to their catalog and the list of materials that you can fab with. A pre-assembled Fab@Home fabber will set you back about $3600 plus shipping, currently with a 6-to-8 week lead time, so I guess people are buying them. The Fab@Home is an impressive thing, and good looking.
Hobbyist fabbers today look the way Linux did in 1993. In five or ten years fabbers will be much more common and much more polished, but the people tinkering today will have 99% of the fun. Linux in 1993 was not at all user friendly, everything needed to be hand-tweaked, and you needed to understand a lot of it to use any of it, and the same was true with cars in 1910, and with fabbers now.
Brilliant RepRap video (thanks to Emeka Okafor)
3D printer in a knick-knack store
I'm interested in 3D printers, but I haven't dedicated the time to build my own, as some people have started to do. It's intriguing to imagine what 3D printers might accomplish in combination with automated design techniques such as genetic algorithms (here are some more GA links).
At the present time, 3D printers are the closest things to real nanofactories, and they present limited versions of many of the same challenges that nanofactories will bring, such as copyright issues and the bumpy ride toward a post-scarcity economy.
Monday, January 28, 2008
Starting a fabber blog
There are professional and industrial fabbers with prices starting at about $50,000. But more interestingly, there are hobbyist projects to build much more affordable fabbers.
The Fab@Home fabber looks more polished than the RepRap, but I find the RepRap more interesting. Partly because it's more affordable (a getting-starting price somewhere around $400 versus $2300) but also because Bowyer is more committed to an open-source approach and is more interested in the implications of that approach. He very intentionally designed a machine that could fabricate most of its own parts and could therefore mostly copy itself. If the machine becomes popular, its price will quickly drop (building one today might cost a good deal more than $400 and a very large investment of tinkering time) to roughly the price of the few non-copyable parts and the raw plastic for the rest.